Brand's spells light his targets ablaze, dealing damage over 1 seconds, stacking up to 2 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 3 seconds, applying spell effects and dealing massive damage in an area around the victim.
1
SEAR
Launches a projectile that stops on the first enemy hit, dealing damage and applying a stack of Brand’s passive. If the target was previously afflicted by Brand’s passive they are also briefly stunned.
2
PILLAR OF FLAME
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area.
3
CONFLAGRATION
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
Ult
PYROCLASM
Launches a projectile that travels to the target, dealing damage and applying a stack of Brand’s passive. The projectile will then bounce to a nearby target. Does not damage Brand.
Ability descriptions from the official Wild Rift website.
This page is for League of Legends: Wild Rift (the mobile game), not League of Legends on PC. A Japanese version with guides and matchup notes is available: 日本語版.